Mowjera is a browser DAW for adaptive game music — compose music that reacts to gameplay, wire the transition logic visually, and export drop-in integrations for Unity, Unreal Engine and Godot. No middleware license, no plugin install, nothing to compile.
Why we built this
Adaptive audio middleware like Wwise and FMOD is powerful, but it's built for studios with a dedicated audio programmer. Solo developers and small teams are usually left choosing between a single looping track or a lot of custom integration work. Mowjera exists to close that gap: compose, wire up the logic, and export working code, all in the browser.
What you can do here
- Compose multi-track, multi-state scores with a piano roll built for game music
- Wire adaptive transitions between game states and preview them live
- Export a ready-to-drop-in bundle for Unity, Unreal or Godot
- Publish and license your work on the marketplace, or license someone else's
- Compose standalone songs (not tied to a game) in song mode
Get in touch
Questions, feedback, or partnership ideas — see the Contact page.